Investigation / Tracking Loop refine #11

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opened 2026-07-04 13:38:21 +02:00 by julien · 0 comments
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9. Investigation / Tracking Loop

Core Player Action

Follow clues, scan evidence, track signals, and reveal a hidden target or location.

Core Loop

  1. Receive or discover an unclear lead.
  2. Search an area for evidence, witnesses, signals, bodies, cameras, logs, or tracks.
  3. Analyze clues through scanning, hacking, questioning, or exploration.
  4. Narrow down the target, route, source, or hidden location.
  5. Reveal the final objective.
  6. Transition into another loop such as retrieval, elimination, rescue, sabotage, or hacking.

Examples

  • Track a missing courier.
  • Find the source of illegal cyberware.
  • Trace a rogue drone signal.
  • Locate a hidden gang lab.
  • Discover who placed a bounty on a player.

Encounter Length

5–20 minutes.

# 9. Investigation / Tracking Loop ## Core Player Action Follow clues, scan evidence, track signals, and reveal a hidden target or location. ## Core Loop 1. Receive or discover an unclear lead. 2. Search an area for evidence, witnesses, signals, bodies, cameras, logs, or tracks. 3. Analyze clues through scanning, hacking, questioning, or exploration. 4. Narrow down the target, route, source, or hidden location. 5. Reveal the final objective. 6. Transition into another loop such as retrieval, elimination, rescue, sabotage, or hacking. ## Examples - Track a missing courier. - Find the source of illegal cyberware. - Trace a rogue drone signal. - Locate a hidden gang lab. - Discover who placed a bounty on a player. ## Encounter Length 5–20 minutes.
julien added this to the Gameloops project 2026-07-04 13:38:21 +02:00
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